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10-day Game Jam as 3D Artist (Environment Props + Characters)

I was 3D artist for a game jam game where the setting is the Storage Room in a theater/orchestra hall.

Check out the game and my lovely teammates here: https://yaen-games.itch.io/thelastmusicstand
Team Credits:
Yän - 2D/Texture Artist for Paintings and Set Cutouts
putti - 2D/UI Artist
(Me) GneissKitty - 3D Art + Player Animations

These set props need backings, or they would fall (IRL)

These set props need backings, or they would fall (IRL)

These cutouts were painted by Yän, and I brought them into blender to make them 3D wooden set props.

These cutouts were painted by Yän, and I brought them into blender to make them 3D wooden set props.

Environmental Props meant to fit in a theater

Environmental Props meant to fit in a theater

That door is made of cubes, and makes it look like there is an outside. I love my piano model!

That door is made of cubes, and makes it look like there is an outside. I love my piano model!

Another instrument. The base is separate so we could put anything on a wheeled platform.

Another instrument. The base is separate so we could put anything on a wheeled platform.

French Horn

French Horn

Flute

Flute

Cello

Cello

My scene where I tested scaling of all the objects I make and prepared prefabs for level designers.

My scene where I tested scaling of all the objects I make and prepared prefabs for level designers.

Flipped Normals Testing scene for my environment art!!

Flipped Normals Testing scene for my environment art!!

The Player... who really wants to be taken home by the conductor~

The Player... who really wants to be taken home by the conductor~

Goofy Idle Animation

Goofy Idle Animation

Ornament carried by the player to decorate another stand!

Ornament carried by the player to decorate another stand!

I made some pie pieces for one of the programmers to use in detecting the direction the player is indicating to move. Player Movement was directly inspired by the Tripod structure of the player for a unique feel.

I made some pie pieces for one of the programmers to use in detecting the direction the player is indicating to move. Player Movement was directly inspired by the Tripod structure of the player for a unique feel.

The Conductor showing off MachoBoy's Musician Swipe Animation. After I implemented the animation, I got to add some neat FX into the animation using a trail and a light! 
(Apologies the gif colors are quite crushed)

The Conductor showing off MachoBoy's Musician Swipe Animation. After I implemented the animation, I got to add some neat FX into the animation using a trail and a light!
(Apologies the gif colors are quite crushed)

Swipe Screenshot for Color Reference

Swipe Screenshot for Color Reference

All the character customizations are active hehe. Only a few will be visible once the character is created. I created a few scripts to control skin color, hair color, facial features, and hair style!

All the character customizations are active hehe. Only a few will be visible once the character is created. I created a few scripts to control skin color, hair color, facial features, and hair style!

I used Accurig by Reallusion to rig the characters in a pinch before sending it to the Animator, MachoBoy

I used Accurig by Reallusion to rig the characters in a pinch before sending it to the Animator, MachoBoy

Testing some poses and character customizing elements!

Testing some poses and character customizing elements!