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Debris: https://gneisskitty.itch.io/debris

This was my first solo project. It wasn't for a game jam, I just wanted to create something simple and achievable.
It's a simple falling object clicker game. The idea is wooden shapes will break on impact, but metallic ones will be protected.

I had fun with visual and sound effects.
The audio design was really simple too: a song plays in the level and an additional FX track is heard when the player is using the Passive powerup (clicks everything the mouse is over).

Click those wooden shapes to save them!

Click those wooden shapes to save them!

There are rounds so you can take a rest in between.

There are rounds so you can take a rest in between.

Each round you choose a new gameplay augment

Each round you choose a new gameplay augment

Getting the 3D objects to trigger animation was tricky because of the layering of UI elements (glow image behind)

Getting the 3D objects to trigger animation was tricky because of the layering of UI elements (glow image behind)