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Beach-Volcano-Caverns Scene

I worked on an environment in 2021 for a game where the player enters the scene on the beach whose path leads to a live volcano with explorable caverns.

I textured the objects using DCC, used C# scripts to animate the materials, and particle effects for the lava, smoke, and steam FX.
This was made before I started using Unity URP, ShaderGraph, and PostFX.

Beach Landing, where the player begins

Beach Landing, where the player begins

In this area would be tutorials and weak enemies to fight

In this area would be tutorials and weak enemies to fight

Lava Rivers Terminate at ocean

Lava Rivers Terminate at ocean

Entrance to Volcano Caverns

Entrance to Volcano Caverns

Volcano Caverns System from afar with no Terrain

Volcano Caverns System from afar with no Terrain

Inside Lava Tube in Caverns

Inside Lava Tube in Caverns